Philosophy Baking textures using Maya and Vray for game engines Just wanted to quickly summarize the workflow using Maya and Vray to bake textures so that they can be used in game engines. 1) Create…VivekAugust 5, 2015
Philosophy Getting light-maps to work on prefabs in Unity 5 If you are using Unity 5, then you must be using baked Global illumination feature as well. Though this gives highly realistic results, there is…VivekJuly 10, 2015