Above are the Destiny Game cinematics we worked on in Prologue. The first project I worked at Prologue as an intern was the mars cinematic and was in charge helping compositors rendering render passes for different layers of the astronauts , sand simulation for particles. In the next sequences I worked as a Pipeline TD and also created a few effects in Maya/Houdini/3ds Max.


Prologue also made the end credits for Destiny and I did a few of the After effects animations too. It was fun animating some really cool designs that were done at Prologue .